Jasmine Gonzalez
Unity Development | Production | Audio
I am a Developer at the Science Museum in London, where I create digital interactive exhibits for galleries and touring exhibitions. My work ranges from developing interactive content using engines like Unity, to editing content such as dialogue and audio for gallery voiceovers, coordinating with external developers and designers, and managing the upkeep of the museum's mobile applications with external developers, such as Audio Eyes, Rugged Rovers and Wonderlab AR+. I also previously worked as the lead technician for the opening of "Power Up", a video game gallery. In my free time, I am producing an indie game in a team of 7 and volunteering with Limit Break, a mentorship program aimed at underrepresented people working in the UK games industry. 
I moved to London from Philadelphia in 2021, to earn a Master's degree in Creative Technology while working as a Technical Expert at Apple. I've also enjoyed streaming live music and gaming on Twitch, which is what inspired me to learn about the games industry. Outside of tech and games, my first degree and early career was in Music Therapy, where I worked with diverse clients from children with special needs to geriatric populations. I'm also a classically trained flutist, enjoy singing in groups and playing a few other instruments- guitar, ukulele, saxophone to name a few. Because of this I also have a great appreciation for composition and sound design :)