In February of 2025, particiapted in the Into Games's course, Design Environmental Puzzles: Mastering Flow with Joel Beardshaw, leader designer at ustwo games, and through this course created a prototype for a game about vines and mazes.
This prototype was built in Unity. In this game, you are a vine growing up a brick wall and must grow in a very specific path to reach the goal. Make use of what is on the wall to aid you as you grow towards the red flower.
As a prototype, there is the possibility for more levels and mechanics to be in the future. The prototype can be playtested at https://jazzyriko.itch.io/something-about-vines-and-mazes 
Mac and Windows builds both available for download 

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